Right now Im working mainly on RealityGrading ( color grading ) and also optimizing the 2D clouds as well as implementing Realistic Sky Behavior on them.
The 2D clouds will need a bit more testing and optimization to make sure it works well in every scenario, so for now I will focus a bit more on the color grading, it will probably be the main feature of the next update.
Apart from fixing that clipping bug I talked about in the last post, the color grading will be reworked for a more realistic contrast as well as a slight fade in darker scenarios.
The pics above show the work Im doing in terms of light, basically the tuning Im doing to the color grading“s histogram.
Nerdy stuff aside xd, pics have stock colors, the colors will be tuned separately for a better result
What do you guys think of this development news ?
Keep it going or is it boring ?
Comment bellow
Cya guys
Jacopo Di Giuli
2023-11-23 18:09:51 +0000 UTC